Powersuit City | |||||
Home | Series Info | Powersuits | Characters | Adventures | Links |
From merryhwd@sover.net Tue Oct 7 23:06:16 1997 Date: Wed, 8 Oct 1997 03:40:26 +0100 From: that's the power of stoves <merryhwd@sover.net> Reply-To: mekton-z@mudhole.spodnet.uk.com To: conkle@mecha.com Subject: [PSC] Amanda's Flightcycle stats
[The following text is in the "iso-8859-1" character set] [Your display is set for the "US-ASCII" character set] [Some characters may be displayed incorrectly]
Name: Flightcycle Cost: 41 Weight: 3.168 tons Scale: 1:5
Note: Ranges and kills->hits have been scaled, cost and weight have not, except above.
Configuration MV Land MA Flight MA fighter -1 6 24
Servos: Armor: Location Class Hits Space/Left Cost | Class Type SP Absorp DC Cost torso MS 30 10 /.725 8 | Str s 15h no 5h 11 RArm MW 25 9 / 7 | Str s 15h no 5h 10 LArm MW 25 9 / 7 | Str s 15h no 5h 10 pod SL - 2 / 1 | Str s 15h no 5h 4
Cost: 35 Weight: 8
Shields: Location Class Type DA SP DC Absorp. Spaces Cost Binder tso SL active -3 25h 5h no 2 6.5 no
Notes: Manifests as a small force field, like the Macross' pinpoint barriers. Will protect the nose for a ram if its parry hasn't been used for that turn.
Cost: 6.5
Sensors: Sensor Type Range Comm Hits Location Cost Space main Str 4km 80km 5 tso 2 1
Cost: 2 Weight: 1
Weapons: Name WA Rng Dmg Sht Hits BV CP Space Loc nose lasers 1 7hex 15h inf 15 2 13.005 4.24 tso magnagrapple 2 7m 20h 20 6.5 2 1 ea. arm
Notes: The lasers fire five pulses from each barrel per attack, visually. The grapple lines are entangling weapons, and can lift 1 ton flying or tow 3 tons on the ground.
Cost: 26.005 Weight: 5.5
Movement Systems: System MA Location Hits Space Cost GES 6 tso .04 .73 thrusters 4 tso 2 thrusters thrusters 4 RA 3 total: thrusters 4 LA 3 9.37
Cost: 10.1
Powerplant Source: standard cool combustion XS: 1 MV: - MA: - M-Pool: - Cost: -.33
Notes: The flightcycle is a pure air machine, all power comes from the movement systems. When you're out of gas, all that's left is a standard car battery; you can power the stereo and/or the headlight for a while, or call for help on the radio, but it'll run down pretty quickly and is needed to restart the turbines.
Control System Type: screen M-Pool: - Other: - Cost: +0
Hydraulics Space: standard +Melee Dmg: Lift: Cost: +0
P+C+H Cost Multiplier: -.33 P+C+H M-Pool Bonus(+%): P+C+H Other Notes:
Cost Multiplier Systems: System Cost Space Special ACE +100% +.2 SMT:Summoning +.33 see note Verniers +2 +.2 1CP eff. RA 4 LA 4
Total Multiplier: +.4 Total M-Pool Bonus(+%): +100%
Notes: A tiny transmitter is built into a brooch, ala Star Trek. When the brooch is tapped and a verbal command given, the flightcycle will come on autopilot
Subassemblies: System Loc Space Cost Stereo tso - .1 spotlight tso - .2 cargo storage pod 2 2 security system tso .2
Cost: 2.5 Weight: /
Notes: The back of the torso opens like a filing cabinet drawer to load the boot, which can hold 200Kg A (long!) keypad sequence or voiceprint match is required to disable the security lock, a different, shorter keycode or spoken command will open the boot.
Final costs: Base Weight: 16.5 Fuel Weight: 3.3 New Weight: 19.8 Base Cost: 83.095 Cost (after Multipliers): 116.333 Efficency ( 3.96 tons): 7.92 (20% eff) Cost (w/Efficency, links): 124.253 Final Weight: 15.84 Scale: 1:5 Scaled Cost: 41.00349 Scaled Weight: 3.168
Notes: Amanda's summoning transmitter is built into a brooch Freddie gave her. There is an aerodynamic shield that protects the rider(s) from supersonic airflow, but can't stop weapons. It also streamlines over the cockpit, reducing drag and keeping bugs/rain/snow/etc. in the slipstream.
-- _____________ ___ ___ _____________ \_________ \ \ \__/ / / _________/ \______ \__~o\/o~__/ ______/ Aardvarkus Aerialus \_________\ /_________/ The Wingèd Aardvark A A R D || V A R K
This Page was created and maintained by Christian Conkle |