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Evil Schemer

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Melee Weapons

Weight= 1 kg per hit (based on 1 unscaled ton per 2 unscaled Kills, 10 kg = 1 ton, 5 hits = 1 Kill)

Weight for movers = .1 ton (100kg) per 20 hits
(based on 1 unscaled ton = 2 unscaled Kills, 1 ton scales to .1 ton, 1 Kill scales to 10 hits)

Hardsuits, Battlesuits, and Boomers
Hits Cost Weight
5 .1 5kg
10 .2 10kg
15 .3 15kg
10 .4 20kg
25 .5 25kg
30 .6 30kg
35 .7 35kg
40 .8 40kg
45 .9 45kg
50 1.0 50kg
55 1.1 55kg
60 1.2 60kg
65 1.3 65kg
70 1.4 70kg
75 1.5 75kg
80 1.6 80kg
85 1.7 85kg
90 1.8 90kg
95 1.9 95kg
100 2.0 100kg

 

Movers and Vehicles
Hits Cost Weight
10 .3 .05 ton (50kg)
20 .6 .10 ton (100kg)
30 .9 .15 ton (150kg)
40 1.2 .20 ton (200kg)
50 1.5 .25 ton (250kg)
60 1.8 .30 ton (300kg)
70 2.1 .35 ton (350kg)
80 2.4 .40 ton (400kg)
90 2.7 .45 ton (450kg)
100 3.0 .50 ton (500kg)
110 3.3 .55 ton (550kg)
120 3.6 .60 ton (600kg)
130 3.9 .65 ton (650kg)
140 4.2 .70 ton (700kg)
150 4.5 .75 ton (750kg)
160 4.8 .80 ton (800kg)
170 5.1 .85 ton (850kg)
180 5.4 .90 ton (900kg)
190 5.7 .95 ton (950kg)
200 6.0 1.00 ton (1000kg)

 

 

Accuracy -2 -1 0 +1 +2
Cost x0.6 x0.8 x1.0 x1.5 x2.0

 

Specials:
Handy x1.5
Clumsy x0.5
Entangle x1.25
Disruptor x2.0
Quick x2.0
Armor-Piercing
x2.0 Shock(only)
x2.0 Shock(added) x3.0
Thrown x1.2
Returning x1.5

 


Energy Melee Weapons

Hardsuits, Battlesuits, and Boomers
Hits Cost Weight
5 .2 5kg
10 .4 10kg
15 .6 15kg
10 .8 20kg
25 1.0 25kg
30 1.2 30kg
35 1.4 35kg
40 1.6 40kg
45 1.8 45kg
50 2.0 50kg
55 2.2 55kg
60 2.4 60kg
65 2.6 65kg
70 2.8 70kg
75 3.0 75kg
80 3.2 80kg
85 3.4 85kg
90 3.6 90kg
95 3.8 95kg
100 4.0 100kg

 

Movers and Vehicles
Hits Cost Weight
10 .3 .05 ton (50kg)
20 .6 .10 ton (100kg)
30 .9 .15 ton (150kg)
40 1.2 .20 ton (200kg)
50 1.5 .25 ton (250kg)
60 1.8 .30 ton (300kg)
70 2.1 .35 ton (350kg)
80 2.4 .40 ton (400kg)
90 2.7 .45 ton (450kg)
100 3.0 .50 ton (500kg)
110 3.3 .55 ton (550kg)
120 3.6 .60 ton (600kg)
130 3.9 .65 ton (650kg)
140 4.2 .70 ton (700kg)
150 4.5 .75 ton (750kg)
160 4.8 .80 ton (800kg)
170 5.1 .85 ton (850kg)
180 5.4 .90 ton (900kg)
190 5.7 .95 ton (950kg)
200 6.0 1.00 ton (1000kg)

 

 

Accuracy -2 -1 +0 +1 +2 +3
Cost x0.6 x0.8 x1.0 x1.5 x1.5 x2.0

 

Attack Factor 1 2 3 4 5
Cost x1.5 x2.0 x2.5 x3.0 x3.5

 

Turns in Use 1 2 3 4 5 7 9 Inf
Cost x0.3 x0.4 x0.5 x0.6 x0.7 x0.8 x0.9 x1.0

 

 

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