Street Fighter Ultra

New Maneuvers Chart

Maneuvers from the Player's Guide and Contenders.

Maneuver

Prerequisites

Power Points

Costs

Speed

Damage

Move

Special

Special Punch

             

Boshi-ken

P3, Shikan-Ken

Ni2

none

-1

+2

+0

-1Move to Target

Gut Punch

P2

Any 3

none

-2

+4

2

Knockdown

Haymaker

P1

Any 2

none

-2

+4

-2

 

Heart Punch

P3, F1

NA, Sa 2, SF, Su, 3, Bo, KF, WK 4

none

-1

+5

-2

Dizzy damage only

Head Knocker

P2, G2

Any 3

none

-1

-1

-1

2 targets, ignores soak

Knife Hand Strike

P3

KF, SK 3, SF 4, Any 5

none

+1

-1

-1

Stamina halved

Lunging Punch

P3, A1

Bo, SK, WK 2, Any 3

none

+0

+1

+1

Crouching, ignores block

Shikan-ken

P2

Ni3

none

+1

+1

+0

possible knockback

Shuto

P3, Shikan-Ken

Ni2

none

-1

+3/+4

-2

ignores Toughskin

Widowmaker

P3, Haymaker

Any 1

none

-3

+5

2

Aerial

               

Special Kick

             

Ax Kick

K2, Jump

Sv 2; SF, WK 3; KF, SK, WS 4

none

-1

+4

-2

Aerial

Cartwheel Kick

K2, A2

Ca, Ni, WS, 2; Any 3

1 Will

+0

+1

+4

one attack/move

Forward Backflip Kick

K3, A3,Backflip Kick,Jump Ca, SN, WS 1;KF, SF 2; Any 3

1 Will

+2

+1

2

see description

 

Heel Stamp

K1, A1

Ni 1; Any 3

none

+2

-4

+1

see description

               

Special Grab

             

Disengage

G2, A2

Ni 1; NA, Sa, SN 2; Any 4

none

+1

none

-2

see description

Dislocate Limb

G3, K2, A1

Ca, Ni 2; Ka, Sa, NA, SF 3

none

-1

+1

+1

see description

Double Slam

G3

special

1 Will

-1

+0/-3

1

knockdown

Eye Rake

G1, P1

Ni 1; Any 2

none

+2

-3

+0

see description

Face Slam

G2, S4

NA, Su 2, Sa 3, Any 5

none

-1

+3

1

knockdown

Improved Pin

G3, A2, Pin

Ak, Ba, JJ, Lu, W 2; KF, Pa, Si, SF,

1 Will

+0

+2/+1

+1/2

Sustained Hold

   

TC, WS 3; Any 4

         

Pin

G2

Ak, JJ, Lu, Pa, TC, W 2; Ba, Jk, KF,

1 Will

-1

+2/+0

+1/0

Sustained Hold

   

SK, Si, WS 3; SF 4; Any 5

         

Sleeper

G3

Sa, NA, SW, SF 4; Any 5

1 Will

-1

+2

1

auto dizzy

               

Special Athletics

             

Breakfall

A1

JJ0; Ak,Ca,Pa,Wr1; Any 2

none

none

none

none

see description

Displacement

B2, A2, P1, Esquives

Sv2; SN 3; WS4

1 Will

+2

-1

+1

see description

Esquives

A2, B1

Sv2

none

+2

none

2

 

Ground Fighting

A4

Pa2; Sa,NW,W3; SF4

1 Will

none

none

none

see description

               

Focus

             

Balance

F4

Ni, WS 2; Ka, KF 3; SK, Ca4

none

spc

spc

spc

see description

Beast Focus

F3, AC4, shared eyes

Any 3

none

-1

+0

+1

see description

Chi Push

F4, Chi Kung Healing

Ba, Ka, KF, Lu, NW, Si, TC 5

2 Chi+1/dam.

-3

spc

none

see description

Death's Visage

F3

Ni3

1 Chi

+1

none

none

see description

Entrancing Cobra

F2

Ni 4

1 Chi

+2

none

-1

see description

Flaming Fireball

F4, Fireball, Imp.Fireball

Ka, SK 3, Any 4

1 Chi

-3

+5

none

highly incendiary

Ice Crystal Blast

F4, Ice Blast

Any 3

2 Chi

-3

+5

none

see desctiption

Leech

F3, G2

Ka, Ni 3; KF 4

spc

+0

spc

none

see description

Levitation

F5

Ba, Ka 3; KF, Lu, SK, Si, TC, WS 4

1Chi/turn

+0

none

spc

move up to focus

Sakki

F5

Ni 3

none

none

none

spc

see description

Shrouded Moon

F2, A1

Ni2

1 Chi

+0

none

-1

see description

Speed of Mongoose

F3

Ni 3

1 Chi

+2

none

-2

see description

               

Basic Weapon

             

Jab Strike

W1

none

none

+2

-1

+0

 

Fierce Strike

W1

none

none

+0

+1

+0

 

Strong Strike

W1

none

none

-1

+3

-1

 

Beserk Strike

W1

none

1 Will

-2

+4

-3

 

Parry

W1

none

none

+4

none

none

+2 speed next turn

Disarm

W1

none

none

-1

none

-2

see description

Grab

W1

none

none

+0

none

1

 
               

Elemental Maneuvers

             

Air Blast

P1, F2, E2

E(air) 3

1 Chi

-1

+3

none

see description

Envelop

F2, G2, E3, Drench

E(water) 3

1 Chi

-2

+1/-1

-2

see description

Drain

F2, E2

E(water) 3

1 Chi

-1

1

-1

see description

Drench

P1, F2, E2

E(water) 2

1 Chi

+1

+2

-2

see description

Elemental Skin

F2, E4

E(all) 5

1 Chi, 1 Will

-2

spc

none

see description

Elemental Stride

F2, E5

E(all) 4

1 Chi

+1

none

spc

see description

Fire Strike

F2, E3, Flame Fist

E(fire) 3

1 Chi

-1

+3

none

see description

Flaming Fist

P1, F1, E2

E(fire) 2

1 Chi

spc

+3

spc

see description

Flight

A1, F2, E3

E(air) 2

1 Chi

+1

none

spc

move=Stamina

Heal

F3, E3

E(all) 4

spc

-1

none

-1

1 chi=1 Health

Heatwave

F2, E3

E(fire) 3

1 Chi

+0

spc

+0

see description

Lightness

A2, F3, E3, flight

E(air) 3

1 Chi

+1/+2

none

+1, +3

see description

Pit

F3, E3, Wall

E(earth) 3

1 Chi

-1

+1

-1

see description

Pool

F2, E4

E(water) 2

none

+1

none

-2

see description

Sense Element

F1, E1

E(all) 1

none

none

none

none

see description

Wall

F1, E2

E(earth) 2

none

-2

+2

none

see description

Weight

F3, E4, Wall, Stone, Pit

E(earth) 3

1 Chi

-2

none

-1

see description

Spont.Combustion

F3, E4, Heatwave

E(fire) 4

2 Chi/1 Chi

none

+5/+2

-2

see description

Stone

F2, P2, E2, Wall

E(earth) 2

1 Chi

-2

spc

none

see description

Push

F3, E3, Air Blast

E(air) 4

1 Chi

-2

+1

none

see description

Vacuum

F3, E4, Airblast

E(air) 3

1 Chi

-2

+2

-2

see description

               

Bestial Maneuvers (all Besital Maneuvers use the Animal Hybrid Background for caluclating damage)

             

Bite

AH1

none

none

+1

+1

-1

 

Claw

AH1

none

none

-1

+2

+0

 

Tail Slash

AH1

none

none

-1

+1

+1

 

Dragon's Tail

AH1, A4, Up. Tail Strike

AH 3

none

-1

+5

-2

knockdown vs. Aerial

Jaw Spin

AH1, G4, A3, Tearing Bite

AH 3

1 Chi

+1

+5

none

see description

Ripping Bite

AH1, G3, Bite

AH 2

1 Will

-1

+1

1

-1 Str+Dex

Pounce

A3, jump

AH2

1 Will

-1

+2

+4

Aerial

Tail Sweep

AH1, A1,Up. Tail Strike

AH2

none

-1

+1

none

Knockdown

Tearing Bite

AH1, G2, A2, Bite

AH 2

1 Chi

+1

+4

1

range=Str-1

Typhoon Tail

AH1, A3, TailSweep, Jump

AH3

1 Chi,1 Will

-2

+5/+2

+1

see description

Upper Tail Strike

AH1, A3

AH3

none

+1

+2

+1

knockdown vs. Aerial

Venom

AH1, F2, A2, G2, Bite

AH 2

1 Chi

+1

+2

-2

see description