Ranger Equipment
Item | Where |
Cost |
Damage |
Difficulty |
Staff or Club | 1 |
15 |
STR+1D |
5 |
Spear | 1 |
60 |
STR+1D+1 |
10 |
Knife (w/ self sharpening sheath) | 1 |
25 |
STR+1 to STR+1D |
5 |
Hatchet (w/ self sharpening sheath) | 1 |
35 |
STR+2 |
10 |
Bayonet (w/ self sharpening sheath) | 2,F |
75 |
STR+1D |
10 |
Vibro-axe | 2,R |
500 |
STR+2D to STR+3D+1 |
15 |
Vibroblade | 2,F |
250 |
STR+1D+2 or STR+3D |
15 |
Vibrobayonet | 2,F |
300 |
STR+1D+2 |
10 |
Force Pike | 2,F |
500 |
STR+2D |
15 |
Item | Where |
Cost |
Damage |
Black-Powder Pistol | 2,R |
200 |
2D+2 |
Musket | 2,R |
250 |
3D |
Slugthrower | 2,R |
275 |
3D |
Rifle | 2,R |
300 |
3D+1 |
Submachinegun | 2,R |
600 |
4D |
Hold-out Blaster | 2,R |
300 |
3D+1 |
Merr-Sonn Munitons Q2 | 2,R or X |
275 |
3D |
Sporting Blaster | 2,R |
300 |
3D+1 |
Drearian Defense Conglomorate Defender | 1,F |
350 |
3D+1 |
Blaster Pistol | 1,R |
500 |
4D |
BlasTech DL-18 | 1,F,R or X |
500 |
4D |
Heavy Blaster Pistol | 2,X |
750 |
5D |
BlasTech DL-44 | 2,R or X |
750 |
5D |
Hunting Blaster | 2,F |
500 |
4D |
Drearian Defense Conglomorate "Light Sport" | 2,R |
900 |
4D+1 |
Blaster Rifle | 2,X |
1,000 |
5D |
SoroSuub Trooper One | 2,X |
1,000 |
5D |
Blaster Carbine | 1,R |
900 |
5D |
QuickSnap 36T | 2,F,R or X |
900 |
5D |
Rifle | 2,R |
600 |
3D+1 |
Repeating Blaster | 2,X |
2,000 |
6D |
BlasTech T-21 | 2,X |
2,000 |
6D |
Medium Repeating Blaster | 2,X |
3,000 |
7D |
Heavy Repeating Blaster | 2,R |
5,000 |
8D |
Crossbow, Longbow | 1,F |
200 |
2D+2 |
Stun Pistol | 1,F |
200 |
3D (Stun only) |
Riot Gun | 2,R |
750 |
8D (Stun only) |
Item | Where |
Cost |
Damage |
Light Laser Cannon | 2,R |
5,000 |
4D |
Medium Laser Cannon | 2,R |
7,500 |
5D (Vehicle Scale) |
Heavy Laser Cannon | 2,R |
10,000 |
6D (Vehicle Scale) |
Light Ion Cannon | 2,R |
14,000 |
7D (Vehicle Scale) |
Proton Torpedo System | 2,R |
2,000 |
-- |
Proton Torpedos | 2,R |
500 |
9D (Vehicle Scale) |
Concussion Missile System | 2,R |
1,500 |
-- |
Concussion Missiles | 2,R |
500 |
750 (Vehicle Scale) |
Item | Where |
Cost |
Damage |
Grenades | 1,R |
200 |
5D |
Grenade Launcher | 2,X |
500 |
-- |
Personnel Mine | 2,X |
500 |
5D |
Vehicle Mine | 2,X |
750 |
8D |
Explosive Charge | 1,R |
100 |
1D |
Standard Detonator | 1,R |
50 |
-- |
Timer Fuse | 1,R |
50 |
-- |
Remote Fuse | 2,R |
100 |
-- |
Thermal Detonator | 2,X |
2,000 |
10D |
Item | Where |
Cost |
Armor Code |
Protective Helmet | 2,F |
300 |
|
Protective Vest | 2,F |
300 |
+1D/+1 |
Trooper Armor/Armored Spacesuit | 2,X |
2,500 |
+2D/+1 |
Bounty Hunter Armor | 2,R |
2,500 |
+2D/+1D |
Item | Where |
Cost |
Work Clothes | 1 |
100 |
Casual Clothes | 1 |
75 |
Business Clothes | 1 |
75 |
Formal Clothes | 1 |
100 |
Local Uniform | 1 |
150 |
Flame-Proof Suit | 2 |
200 |
Exposure Suit (general) | 2 |
300 |
Exposure Suit (arid) | 2 |
400 |
Thermal Suit (cold weather) | 2 |
400 |
Sub-Zero Parka | 2 |
250 |
High-G Suit | 2 |
400 |
Wet Suit | 2 |
400 |
Air Tanks | 2 |
100 |
Oxygen Reprocessor (or other vital gas) | 2 |
300 |
Miniature Life-Support System | 2 |
1,000 |
Space Suit (emergency) | 2 |
1.000 |
Space Suit (utility) | 2 |
1,500 |
Space Suit (high quality) | 2 |
2,000 |
Item | Where |
Cost |
Single-person | 1 |
200 |
Two-person | 1 |
400 |
Four-person | 1 |
600 |
Six-person | 1 |
Item | Where |
Cost |
Shield Rating |
Fusion Power Generator (Light) | 1 |
500 |
-- |
Fusion Power Generator (Medium) | 1 |
750 |
-- |
Fusion Power Generator (HEAVY) | 1 |
1,000 |
-- |
Moisture Vaporator | 1 |
500 |
-- |
Shield Generator (Small) | 1 |
500 |
1D |
Shield Generator (Medium) | 1 |
750 |
2D |
Power Fence (per 50 m) | 2 |
100 |
-- |
Power Fence Generator | 2 |
750 |
-- |
Item | Where |
Cost |
Power Scanner | 1 |
150 |
Hydrospanner | 1 |
50 |
Beam Drill | 1 |
50 |
Fusion Cutter | 1 |
75 |
Worklight | 1 |
25 |
Plasma Welder | 1 |
50 |
Vibropick | 1 |
50 |
Vibrosaw | 1 |
75 |
Power Prybar | 1 |
30 |
Tool Harness | 1 |
10 |
Computer Tool Kit | 1 |
200 |
Droid Tool Kit | 1 |
200 |
Vehicle Tool Kit | 1 |
200 |
Security Systems Tool Kit | 1,R |
200 |
Item | Where |
Cost |
Medpac | 1 |
100 |
Regeneration Tank | 2 |
3,000 |
Medicines | 1 |
100 |
Item | Where |
Cost |
First-Degree Droid | 2 |
5,000 |
Second-Degree Droid | 2 |
4,000 |
Third-Degree Droid | 2 |
3,000 |
Fourth-Degree Droid | 2 |
3,000 |
Fifth-Degree Droid | 1 |
1,000 |
Item | Where |
Cost |
Restraining Bolt | 1 |
25 |
Control Device | 1 |
100 |
Repair Services | 1 |
50-500 |
Overhaul Services | 1 |
50-500 |
Memory Wipe Services | 1 |
50-500 |
Luxury Liner | 1,000 |
"No Frills" Liner | 500 |
Steerage | 100 |
Chartered Ship | 10,000 |
Route | Multiply Cost by: |
Heavily-travelled route | x1 |
Common route | x2 |
Rarely-travelled route | x3 |
Uncommon route | x5 |
"You want to go where?" | x? |
Item | Where |
Cost |
Standard Comlink | 1 |
100 |
Subspace Radio (small) | 1 |
100 |
Subspace Radio (large) | 1 |
1,000 |
Item | Where |
Cost |
Syntherope | 1 |
2 |
Sleeping Bag | 1 |
15 |
Glow Rod (flashlight) | 1 |
10 |
Rations | 1 |
200 |
Ammo Bandolier | 1 |
100 |
Chronometer | 1 |
25 |
Flares | 1 |
5 |
Macrobinoculars | 1 |
100 |
Pocket Computer | 1 |
100 |
Breath Mask | 1 |
50 |
Recording Rod | 1 |
30 |
Item | Where |
Cost (Rent) |
Cost (Buy) |
Ground Car | 1 |
50/day |
6,000 (new) 1,500 (used) |
Grav Car | 1 |
75/day |
10,000 (new) 2,000 (used) |
Jet bike | 2 |
30/day |
5,000 (new) 1,000 (used) |
Grav Bike | 2 |
30/day |
5,000 (new) 1,000 (used) |
Skyhopper | 2 |
400/day |
30,000 (new) 7,000 (used) |
Planetary Shuttle | 2,F |
1,000/day |
-- |
Hyperdrive Shuttle | 2,F |
1,200+/day |
-- |
Stock Light Freighter | 2,F |
1,200+/day |
-- |
Item | Where |
Cost (Rent) |
Cost (Buy) |
Hovel | 1 |
150-250/month |
NA |
Regular Apartment | 1 |
250-500/month |
NA |
Luxury Apartment | 2,F |
500-1,400/month |
NA |
House | 1 |
750-1,800/month |
35,000 |
Storage Space | 1 |
10-100/month |
NA |
Established Farm | 1 |
NA |
1,000-50,000+ |
New Settlement | 1 |
NA |
50-50,000 |