Big Robots Cool Mekton
For those who have picked up Big Robots, Cool Starships for BESM or Dominion: Tank Police and liked it's construction system (and so far, who hasn't?), and would like to convert your Mekton creations to BESM(or vice-versa),here is a little guide comparing BR,CS damage to Mekton/Fuzion.
Benchmark | Caliber | BESM | MZ | Fuzion |
Light Machine Gun | BESM=15 | 3d6 (10.5) | 5DC (17.5) | |
Heavy Machine Gun | 12.7mm | BESM=30 | 5d6 (17.5) | 10DC (35) |
Light Auto-cannon | BESM=45 | |||
30mm | 1K (25) | 1K (50) | ||
90mm | 3K (75) | 3K (150 | ||
Medium Tank Gun | 105mm | BESM=60 | ||
120mm | 5K (125) | 5K (250) | ||
Heavy Tank Gun | 150mm | BESM=75 | ||
Battleship Gun, Cruise Missile | BESM=90 | 11K (275) | 11K (550) |
so, one can extrapolate that at up to about 50 points either way, they're pretty even (at least using Fuzion's 50 hits per Kill). After that, their difference rises exponentially.
Mekton Kills | BESM damage | Benchmarks |
1 | 50 | railgun, 30-50mm cannon, lt. beam gun |
2 | 55 | 60-80mm cannon, rocket pod, beam sword |
3 | 60 | 90-100mm cannon, mecha machine cannon |
4 | 65 | 120-140mm cannon, beam cannon |
5 | 70 | 150-200mm cannon, mecha melee weapon |
6 | 75 | hvy. autocannon, missile pod, hvy. beam gun |
7 | 80 | 300mm cannon |
8 | 80 | hvy. beam cannon |
9 | 85 | Artillery Cannon, mecha howitzer |
10 | 85 | Large Artillery Cannon, mega beam cannon |
11 | 90 | battleship cannon |
12 | 90 | Cruise missile, 18in battleship cannon |
They don't give benchmarks above 90 BESM Hits, so it becomes hard to extrapolate. One could just say 90-90-95-95-100-100-105-105 or one could keep extending the scale like 90-90-90-95-95-95-100-100-100-100-105-105-105-105 or something like that.
Converting MA is easier. Simply divide the kilometer per hour by 18 to determine the Mekton MA, or multiply the MA by 18 to determine the kilometers per hour.