TranzFuzion

Big Robots Cool Mekton

For those who have picked up Big Robots, Cool Starships for BESM or Dominion: Tank Police and liked it's construction system (and so far, who hasn't?), and would like to convert your Mekton creations to BESM(or vice-versa),here is a little guide comparing BR,CS damage to Mekton/Fuzion.

Benchmark Caliber BESM MZ Fuzion
Light Machine Gun   BESM=15 3d6 (10.5) 5DC (17.5) 
Heavy Machine Gun 12.7mm BESM=30 5d6 (17.5) 10DC (35)
Light Auto-cannon   BESM=45    
  30mm   1K (25) 1K (50)
  90mm   3K (75) 3K (150
Medium Tank Gun 105mm BESM=60    
  120mm   5K (125) 5K (250)
Heavy Tank Gun 150mm BESM=75    
Battleship Gun, Cruise Missile   BESM=90 11K (275) 11K (550)

so, one can extrapolate that at up to about 50 points either way, they're pretty even (at least using Fuzion's 50 hits per Kill). After that, their difference rises exponentially.

Mekton Kills BESM damage Benchmarks
1 50 railgun, 30-50mm cannon, lt. beam gun
2 55 60-80mm cannon, rocket pod, beam sword
3 60 90-100mm cannon, mecha machine cannon
4 65 120-140mm cannon, beam cannon
5 70 150-200mm cannon, mecha melee weapon
6 75 hvy. autocannon, missile pod, hvy. beam gun
7 80 300mm cannon
8 80 hvy. beam cannon
9 85 Artillery Cannon, mecha howitzer
10 85 Large Artillery Cannon, mega beam cannon
11 90 battleship cannon
12 90 Cruise missile, 18in battleship cannon

They don't give benchmarks above 90 BESM Hits, so it becomes hard to extrapolate. One could just say 90-90-95-95-100-100-105-105 or one could keep extending the scale like 90-90-90-95-95-95-100-100-100-100-105-105-105-105 or something like that.

Converting MA is easier. Simply divide the kilometer per hour by 18 to determine the Mekton MA, or multiply the MA by 18 to determine the kilometers per hour.