TranzFuzion

Big Eyes Small Mouth and Fuzion

I've was looking at BESM last night and I noticed a startling similarity to Fuzion. Most notably, I liked the ad/disad system employed in BESM.

What follows is a conversion of BESM to Fuzion.

Let's start with the stats:

BESM defines characteristics in the following way

Body (equivalent to Physical and Combat, covers Strength, Body, Constitution, Move, Dexterity, and Reflexes)
Mind (equivalent to Mental, covers Intelligence, Presence, Willpower, and Technique)
Soul (Soul represents the inner harmony of the character, but more than just Willpower. There is no Fuzion equivalent)
Combat Skill = average of body+mind+soul
Health = (body+soul)x5 (compare to Fuzion's Body x 5)

Stats are defined from 0 to 12, sort of..
0 completely and utterly useless
1 Inept
2 Significantly below human average
3 Below human average
4 Average human adult
5 Above human average
6 Significantly above human average
7 Highly capable
8 Extremely capable
9 Best in the land
10 World Class ability
11 Legendery Ability
12 Best in the universe

As you can see, the BESM stats map FAIRLY consistently to Fuzion's stats. Use the following formulae for converting BESM characters to Fuzion:

Body x 3 = a pool of points to split between Physical, Combat, and Move statistics
(Mind + Soul) / 2 = a pool of points to split between Mental statistics.

Determine Fuzion secondary characteristics and skills in the normal way.

Talents and Perks   (can be purchased up to Level 5)
Acrobatics +1 Dexterity 5 OP/level
Appearance:   3 OP/level
Art of Distraction: +1 Presence 5 OP/level
Combat Mastery : +1 Combat 15 OP/level
Cybernetic Body:   20 OP/level to purchase cybernetics
Damn Helathy: +10 Hits/Stun per Level 5 OP/level
Divine Relationship: reroll once/level 3 OP/level
Energy Bonus: +10 END per level 5 OP/level
Extra Attacks: +1 Speed 5 OP/level
Flunkies: +1 Contact or DNPC 1 OP/level x importance
Focused Combat: +1 Reflexes 5 OP/level
Fortified Body: +1 Body 5 OP/level
Heightened Senses:   3 OP/level
Item of Power:. 2 PP/level to purchase superpowered item 10 OP/level
Magic: 4 PP/level to purchase Magical Superpowers 20 OP/level
Massive Damage: +1DC per level 5 OP/level
Own a Big Robot: 150 Mekton CP (Construction Points)/level 30 OP/Level
Powerful Mind: +1 Intelligence or Mental 5 OP/level
Psionics: 4 PP/level to purchase Mental Superpowers 20 OP/level
Special Attack: 1 PP/level superpower equivalent,
generally +1/level to Reflexes too
10 OP/level
Special Defense: 1 PP/level superpower equivalent,
generally +1/level to Dexterity too
10 OP/level
Speed: +1 to MOVE 5 OP/level
Strong Soul: +1 Will 5 OP/level
Unique Character Attribute: catch-all, generally 1-4 PP/level superpowers 5-20 OP



Complications

   
Awkward: -1 to Combat 10 OP
Cursed: -5 to Luck 5 OP
Delicate Body: -1 Physical 10 OP
  -2 Physical 20 OP
Easily Distracted: Diff 10 to resist 5 OP
  Diff 20 to resist 10 OP
Empty Mind: -1 Mental 10 OP
  -2 Mental 20 OP
Inept Combat: -1 Combat 10 OP
  -2 Combat 20 OP
Involuntary Physical Change: Diff 10 to resist 5 OP
  Diff 20 to resist 10 OP
Owned: Occassional impact 5 OP
  Constant impact 10 OP
Phobia: Diff 10 to resist 5 OP
  Diff 20 to resist 10 OP
Special Requirement: Diff 10 to reist 5 OP
  Diff 20 to resist 10 OP
Unique Character Defect: catchall, generally
very similar to
normal Fuzion disads:
hunted, secret ID,
enemies, etc.)
varies